This is a collection of useful classes for Unreal Tournament 2004,
started and maintained by D. 'Crusha K. Rool' I. but also with contributions from several other coders.

To make use of this for mapping, just open the UltimateMappingTools.u file in the Actor Class Browser.
It will automatically also load the UltimateMappingTools_Tex.utx and DWeather-smesh.usx, which you can use as well.
All three files need to be provided with your map if you make use of this. I recommend you link directly to the official download in case it gets updated with bugfixes.
Please refrain from embedding this set directly into the map file, it should be spread as real package so others can use it too.

A very detailed code reference and manual for usage is provided at
http://wiki.beyondunreal.com/User:Crusha/UltimateMappingTools

That page also lists which author contributed which part of this tool set.
Each UnrealScript class is property of it's original author. They may not be modified in any way without permission.
DWeather-smesh.usx, DWeater-related icons and everything in the Lightning group of UltimateMappingTools_Tex.utx are created by Mark 'MarZer' Gillard.